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After a little break (more than six months… followed by a second six months break between the writing and publication of this post) I finally finished painting my UCM troops for Dropzone Commander. Here is the result:
I am very happy with how the tanks look: I think that the work was worth it. On the other hand, I am less satisfied with the Legionaries, who look a bit bleak and were not helped by my dying varnish spray. Similarly, the color scheme of the dropships looks quite depressing but I could not see myself painting air transport with urban camouflage or blue sky paint. I will probably add decals on them, as soon as I get a hold of cool looking ones at the right scale.
In the end, the army looks pretty good when viewed as a whole, so I am not unhappy with the result.
This ends, at least for the moment, my “Dropzone Commander” project, but I do not exclude the possibility of extending a bit the armies or buying the basic box of one or more of the other armies.
Now that the core of the Scourge army is painted, I have started work on the UCM army.
Since the game takes place in an urban environment, I hesitate whether to paint a conventional design or something more urban. Here are the results of the tests:
I’ll probably use the urban camouflage for the vehicles. For the infantry, thanks to the excellent suggestion from Kieffer, I’ll paint a design of dark and light gray to recall the soldiers in the Starship Troopers movie .
I have been busy during the last few weeks since I finished painting my Scourge army. Here’s the result:
Note that the miniatures are designed to actually be able to transport the units to which they are attached :
Classy as hell!
I finally opted for a urban macadam texturing. I hesitate to paint white road stripes.
Next step: painting the human troops prototypes to choose a nice color scheme .